Unit 3: Commonly used appliances and devices

Table of Contents

Home Appliances

This section provides a brief description of the working principles of common household appliances.

Pressure Cooker

Principle: The boiling point of water depends on the surrounding pressure. At higher pressure, water boils at a higher temperature.

Water Purifiers (UV & RO)

These are two different technologies often used together to purify water.

Electric Motors

Principle: The motor effect. A current-carrying wire placed in a magnetic field experiences a force.

F = ILB sin(θ)

Fans

A fan is a simple application of an electric motor. The motor's axle (the spinning part) is connected to blades. The blades are angled so that as they spin, they push air in a specific direction (downwards for a ceiling fan), creating a "wind" or air current.

Sound Systems and Microphones

These two devices work on opposite principles.

Micro-ovens (Microwave Ovens)

Principle: Dielectric heating. Certain molecules (especially water) are "polar," meaning they have a positive and a negative end. These molecules will try to align themselves with an electric field.


Modern Electronic Devices

Thermistors

A thermistor is a "thermal resistor" — a resistor whose electrical resistance changes significantly with temperature. They are made from semiconductor materials.

Displays (LCD and LED)

These are the two main types of flat-screen display technologies.

Common Confusion: "LED TVs"
Most "LED TVs" you buy are actually just LCD TVs that use an LED backlight. The image is still made by liquid crystals (the shutter). A *true* LED display (like OLED or MicroLED) is a different, more advanced technology.

Digital Watches

A digital watch is a mini-computer dedicated to keeping time.

Mobile Phones

A mobile phone is a highly complex, portable two-way radio and computer.

Computers

A computer is a programmable device that processes data. Its basic working is based on the von Neumann architecture.

  1. Input: You provide data and instructions (e.g., from a keyboard, mouse, or touch screen).
  2. Memory (RAM): This is the fast, temporary "workspace." The data and the program instructions are loaded into RAM.
  3. CPU (Central Processing Unit): This is the "brain." It follows the program instructions, fetching them one by one from RAM.
    • It performs calculations (using its Arithmetic Logic Unit - ALU).
    • It makes decisions (control flow).
    • It reads and writes data to and from RAM.
  4. Storage (Hard Drive/SSD): This is the slow, permanent "filing cabinet" where the operating system, your apps, and your files are kept when the power is off.
  5. Output: The CPU sends the results of its processing to an output device (e.g., the display to show an image, or a speaker to play sound).